With 5 years of experience creating 3D assets, and nearly 2 years working professionally, including participation in award-winning projects and events such as Game Jams, I consider myself a skilled professional capable of working and adapting to any studio in the industry.
Thanks to my strong knowledge of 3D, as well as resource optimization and proficiency with the main game engines in the industry, I’m confident I can make any project become a reality.
🎮 Skills
- Blender, Maya, Zbrush
- Substance Painter, 3DCoat, Photoshop
- Unreal Engine, Unity
- Marmoset Toolbag, Nuke, DaVinci Resolve