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Antonio Fernández Arcos
Antonio Fernández Arcos
3D Environment & Prop Artist
Málaga, Spain

Summary

With 5 years of experience creating 3D assets, and nearly 2 years working professionally, including participation in award-winning projects and events such as Game Jams, I consider myself a skilled professional capable of working and adapting to any studio in the industry.

Thanks to my strong knowledge of 3D, as well as resource optimization and proficiency with the main game engines in the industry, I’m confident I can make any project become a reality.

🎮 Skills

- Blender, Maya, Zbrush

- Substance Painter, 3DCoat, Photoshop

- Unreal Engine, Unity

- Marmoset Toolbag, Nuke, DaVinci Resolve

Skills

3D ModelingGame DesignTexturing3D AnimationTexture BakingDigital SculptingRendering

Software proficiency

Blender
Blender
ZBrush
ZBrush
Unity
Unity
Substance 3D Painter
Substance 3D Painter
3DCoat
3DCoat
Marmoset Toolbag
Marmoset Toolbag
Premiere
Premiere
Photoshop
Photoshop
Unreal Engine
Unreal Engine